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		<title>Maintenance script at 15:14, 23 February 2026</title>
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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Category:Strategy]]&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
{{Panel|title=Frequently Asked Questions|content=Quick answers to common player questions. Click any link for the deep dive.}}&lt;br /&gt;
&lt;br /&gt;
== Getting Started ==&lt;br /&gt;
&lt;br /&gt;
=== Where should I put my first food truck? ===&lt;br /&gt;
The [[Locality|University Area]] or [[Locality|Residential Area]] are your best bets. [[Customer_Segmentation|Students]] and Parents are the most forgiving customer segments — they don&amp;#039;t demand premium quality and there&amp;#039;s reliable foot traffic. See [[Getting_Started]] for a full walkthrough.&lt;br /&gt;
&lt;br /&gt;
=== What should my first recipe be? ===&lt;br /&gt;
Simple and cheap. Your Level 0 staff cap quality at 40 points, so premium ingredients are wasted money. Focus on filling, affordable meals that Students love. Keep your COGS at 30-40% of your selling price.&lt;br /&gt;
&lt;br /&gt;
=== How should I price my food? ===&lt;br /&gt;
Start with cost-plus [[Pricing|pricing]]: calculate your ingredient cost per meal, then add a 60-80% markup. Adjust based on what actually sells. If your COGS creeps above 40% of the selling price, raise prices or cut ingredient costs.&lt;br /&gt;
&lt;br /&gt;
== Staff and Training ==&lt;br /&gt;
&lt;br /&gt;
=== Should I train my staff or buy better ingredients? ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Train first.&amp;#039;&amp;#039;&amp;#039; Always. Your staff&amp;#039;s [[Training_and_Development|training level]] caps food quality — even the best ingredients can&amp;#039;t overcome untrained staff. A Level 0 cook maxes out at 40-point food no matter what you feed into the recipe.&lt;br /&gt;
&lt;br /&gt;
=== What&amp;#039;s the most important training level? ===&lt;br /&gt;
Level 0 to Level 1 gives the biggest percentage jump: 40 to 50 points, a 25% improvement in both quality and speed. Every level matters, but early levels give the best return on investment.&lt;br /&gt;
&lt;br /&gt;
=== Why aren&amp;#039;t my staff reaching Level 6? ===&lt;br /&gt;
Not all employees can reach Michelin Maestro. Each candidate has a maximum training potential set when you [[Recruiting_Talent|hire]] them. Check this stat when recruiting — you may need to hire someone new with higher potential.&lt;br /&gt;
&lt;br /&gt;
=== My staff keep quitting. What do I do? ===&lt;br /&gt;
Raise wages. Low pay causes low [[Morale_and_Welfare|morale]], which leads to high turnover. It&amp;#039;s almost always cheaper to pay well and retain trained staff than to constantly rehire and retrain from Level 0.&lt;br /&gt;
&lt;br /&gt;
== Money and Finance ==&lt;br /&gt;
&lt;br /&gt;
=== Should I take out a loan? ===&lt;br /&gt;
Only if the investment will generate more revenue than the loan costs. Never borrow to cover operating losses — that just adds interest on top of your problems. [[Loans]] have a 5% processing fee and interest that depends on your debt-to-equity ratio plus the central bank rate. See [[Banking]].&lt;br /&gt;
&lt;br /&gt;
=== Why do interest rates keep changing? ===&lt;br /&gt;
The [[Economics|economy]] cycles through boom and recession over the course of 1 game year (compressed from 10 real years). The central bank adjusts rates — lower in recession to stimulate borrowing, higher in boom to cool things down.&lt;br /&gt;
&lt;br /&gt;
=== How do I stop losing money? ===&lt;br /&gt;
Check the [[Troubleshooting]] page for a step-by-step diagnostic. The most common causes are: wrong prices for your district, ingredients too expensive for your training level, over-ordering (waste), and being in the wrong [[Locality|location]].&lt;br /&gt;
&lt;br /&gt;
== Customers ==&lt;br /&gt;
&lt;br /&gt;
=== How do I attract Managers, Foodies, or Influencers? ===&lt;br /&gt;
Premium [[Customer_Segmentation|segments]] are demanding. You need: the right truck type (Maxi Burger Wagon or bigger for Influencers and Environmentalists, Mini Burger Trailer or bigger for Foodies), high training level (Level 4+), quality recipes, and the right [[Locality|location]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &amp;#039;&amp;#039;&amp;#039;Premium Segment Requirements&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! Segment !! Minimum Truck !! Best Location !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Influencers || Maxi Burger Wagon || Shopping Centre || Low price sensitivity&lt;br /&gt;
|-&lt;br /&gt;
| Foodies || Mini Burger Trailer || Tourist Zone || Demand high quality&lt;br /&gt;
|-&lt;br /&gt;
| Managers || Any || Business District || Very low price sensitivity, highest spenders&lt;br /&gt;
|-&lt;br /&gt;
| Environmentalists || Maxi Burger Wagon || Residential || Moderate price sensitivity&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Why aren&amp;#039;t customers buying my food? ===&lt;br /&gt;
Several things to check: Is your price too high for the segment? Does your recipe match what they want? Is service too slow (each [[Training_and_Development|training level]] adds 10 speed points)? Does your stand look appealing? See [[Troubleshooting#Customers Are Not Buying|Troubleshooting]] for the full checklist.&lt;br /&gt;
&lt;br /&gt;
=== What&amp;#039;s the most profitable customer segment? ===&lt;br /&gt;
[[Customer_Segmentation|Managers]] have the lowest price sensitivity and the highest spending. But they demand top quality — Level 4+ staff, premium ingredients, and a great-looking stand. You&amp;#039;ll find them in the Business District.&lt;br /&gt;
&lt;br /&gt;
== Operations ==&lt;br /&gt;
&lt;br /&gt;
=== My ingredients keep expiring. What do I do? ===&lt;br /&gt;
Order less. Track your actual daily usage and match your orders to real demand. Use FIFO (first in, first out) to rotate stock. If you&amp;#039;re using auto-replenishment and it over-orders, switch to manual. See [[Inventory_Management]].&lt;br /&gt;
&lt;br /&gt;
=== When should I upgrade my truck? ===&lt;br /&gt;
Upgrade when your current truck limits your growth: you can&amp;#039;t reach target segments (Influencers need Maxi+, Foodies need Mini+), your storage is too small (frequent stockouts), or you need more employee capacity.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &amp;#039;&amp;#039;&amp;#039;Business Unit Progression&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! Truck !! Storage&lt;br /&gt;
|-&lt;br /&gt;
| Startup Burger Bike || 8 units&lt;br /&gt;
|-&lt;br /&gt;
| Maxi Burger Wagon || 16 units&lt;br /&gt;
|-&lt;br /&gt;
| Mini Burger Trailer || 24 units&lt;br /&gt;
|-&lt;br /&gt;
| Burger Master || 32 units&lt;br /&gt;
|-&lt;br /&gt;
| Happy Big Burger || 48 units&lt;br /&gt;
|-&lt;br /&gt;
| Giant Burger || 64 units&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== How do I know when to expand to a second location? ===&lt;br /&gt;
When your first truck is consistently profitable, staff are at Level 3+, you have cash reserves, and your reputation is solid. Don&amp;#039;t expand while your first truck is still losing money — see [[Common_Mistakes#Mistake 5: Expanding Too Early|Common Mistakes]].&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Getting_Started]]&lt;br /&gt;
* [[Quick_Reference]]&lt;br /&gt;
* [[Troubleshooting]]&lt;br /&gt;
* [[Common_Mistakes|Common Mistakes]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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